Event names, reward tracks, and card rules can rotate. These pages focus on repeatable planning habits instead of claiming a live event is active.
Event Topics
Start with the event type you are currently seeing in-game.
Card Collection
How to approach card sets, duplicate cards, reward pacing, and collection pressure.
Rare cardJoker Card
When to use a Joker Card, which missing card deserves it, and when to wait.
RestaurantDecoration Events
Track decoration points, restaurant unlocks, and event-only furniture separately from story chores.
EnergyEnergy Planning
Spend energy only when the next event milestone is actually reachable.
FAQ
Should I finish every event?
No. Skip or slow down when the next reward is too far away for your current energy, board space, or gem reserve.
Are card events worth gems?
Only when the missing reward is visible and high-impact. Random gem spending on card progress is usually weak value.