10 detailed chain pages
4 ready for player use
7 known orange levels
6 need screenshots

Screenshot priority

These chains still have missing confirmation points. If you submit screenshots, these are the best places to help next.

Detailed Chain Pages

These are the pages players are most likely to need when an order asks for a specific item.

Partial

Coffee

Coffee chain levels, order planning notes, and when to stop merging coffee items in Gossip Harbor.

Generator
Coffee / Tea generator
Levels
14
Last checked
2026-06-01
Needs screenshots

Tea

Tea chain levels, order planning notes, and when to stop merging tea items in Gossip Harbor.

Generator
Coffee / Tea generator
Levels
7
Last checked
2026-06-11
Partial

Seafood

Seafood and fish chain planning notes for orders, event pressure, and higher-level item management.

Generator
Seafood Station
Levels
7
Last checked
2026-06-01
Needs screenshots

Fish

Fish and raw seafood planning notes for Gossip Harbor orders, seafood meals, and energy-heavy requests.

Generator
Fishing net and seafood generators
Levels
6
Last checked
2026-06-11
Partial

Orange

Orange chain levels, Orange Tree drops, and order planning notes for Gossip Harbor.

Generator
Orange Tree
Levels
8
Last checked
2026-06-01
Needs screenshots

Dessert

Dessert and sweet item planning notes for orange, cake, and mixed food orders in Gossip Harbor.

Generator
Orange Tree and food generators
Levels
7
Last checked
2026-06-11
Needs screenshots

Tool

Tool and repair chain notes for story tasks, board storage, and screenshot verification.

Generator
Toolbox
Levels
4
Last checked
2026-06-01
Needs screenshots

Storage Bin

Storage Bin chain notes for floaties, duckies, swim gear, and side items in Gossip Harbor.

Generator
Storage Bin
Levels
7
Last checked
2026-06-11
Partial

Seashell

Seashell chain levels, non-food order notes, and when to keep shell items in Gossip Harbor.

Generator
Seashell generator
Levels
6
Last checked
2026-06-01
Needs screenshots

Event Items

Temporary event item planning notes for Gossip Harbor card, decoration, and limited-time event orders.

Generator
Active event generators
Levels
6
Last checked
2026-06-11

Merge Family List

A practical map of what each generator family produces and when it becomes a board problem.

Family Generator Group Produces Notes
Coffee Coffee/Tea generator Food Coffee drinks and related hot beverage orders Early-game staple; keep mid-level drinks when orders repeat.
Tea Coffee/Tea generator Food Tea drinks and iced tea style items Shares planning pressure with coffee orders.
Bread and Grocery Grocery generator Food Bread, sandwiches, burgers, flour, dough, and grocery pieces Public order lists include impossible low-stage entries such as Proofed Dough and Sack of Flour.
Potato Grocery generator Food Potato and fries-style orders Players often report long stretches of potato orders.
Raw Fish Fishing nets and rods Food Raw fish pieces that feed seafood progress Usually part of a longer seafood path.
Prepped Seafood Prepped food generator Food Seafood meals for high-tier orders Check order board before committing energy.
Oranges Orange Tree Food Oranges and orange desserts Does not use energy; oranges spawn over time.
Dessert Orange Tree and food generators Food Cookies, tarts, cakes, and sweet order targets Track separately because players often search cake and dessert names.
Seashells Seashell generator Non-food Shell, coral, stone, and nautilus-style pieces Useful for non-food orders and some event rewards.
Swim Gear Storage Bin Non-food Duckies, floaties, goggles, oxygen tanks, and swimwear items Higher-level storage bins unlock more gear layers.
Event Items Active event generators Event Temporary tokens, card tasks, decoration progress, and limited-time items Always record event name and date because event chains rotate.
Side Requests Dog House, Potter's Wheel, and other side-request generators Side quest Dog, pottery, tiara, fish, tower, and other special request items Best handled with saved energy bottles and cooldown boosters.